
Web Application: “TaskFlow – A Productivity Management Tool”
Course: Web Development & Frontend Engineering
Description:
Developed a full-stack web application that allows users to create, manage, and track daily tasks efficiently. The app includes authentication, real-time updates, and a responsive design for mobile and desktop users.
Technologies Used:
- Frontend: React, Tailwind CSS
- Backend: Node.js, Express.js
- Database: MongoDB
- Features: User authentication (JWT), drag-and-drop task management, and analytics dashboard
Key Takeaways:
Used MongoDB for scalable data storage
Implemented RESTful API with CRUD operations
Designed an intuitive UI/UX for seamless task management

Game Development Project: “Pixel Dash – A 2D Platformer”
Course: Game Programming & Development
Description:
Created a 2D platformer game using Unity, featuring custom physics, enemy AI, and multiple levels. The game includes dynamic animations, power-ups, and an engaging scoring system.
Technologies Used:
- Engine: Unity (C#)
- Features: Procedural level generation, parallax scrolling, and AI-driven enemy behavior
Key Takeaways:
Created sprite animations and interactive UI elements
Designed and optimized game mechanics for smooth player controls
Implemented a collision detection system using Unity’s physics engine

Data Science & Automation Project: “Stock Market Price Predictor”
Course: Machine Learning & Data Analytics
Description:
Developed a Python-based machine learning model that predicts stock prices based on historical data. The project included data cleaning, feature engineering, and model training using various regression techniques.
Technologies Used:
- Programming Language: Python
- Libraries: Pandas, NumPy, Scikit-learn, Matplotlib
- Features: Time-series forecasting, interactive data visualization
Key Takeaways:
Created visual reports to showcase trends and predictions
Used linear regression and LSTM models for prediction
Implemented data preprocessing techniques to handle missing values